Real Time Ray Tracing with 80 Cores!

I found this video today about raytracing in real time using a new intel chip technolgy with a software platform called Keyshot (fully CPU based, no rendering). The implications from this demo are profound both in industry and personal use. Anyone who uses a 3D software package knows that up until now raytracing is one of the largest bottlenecks in the development pipeline. The ability to render in realtime using full textures and lighting is nothing short of a dream come true. Click the thumbnail =)

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“Good design is obvious. Great design is transparent.”

~ Joe Sparano